Reading The Game Maker's Apprentice, a nice book for beginners, by jacob Habgood, and Mark Overmars.
(Their surnames sound a bit strange, Over Mars? Is he an alien?)
While I am reading along, I suddenly feel game making is as easy as playing a game, just by drag-and-drop thanks to the simple interface the developer's tool called Game Maker. Object oriented programming jargons are explained inside the game making procedure, and become easy-understood concepts.
Now I am at chapter 5, I would like to share with you their list of the main game genres:
Action games, such as sport, combat,racing;
Simulator games, such as flight sims;
Strategy games, e.g. War game, puzzle games;
Adventure games, e.g., point-and click, usually let player interact at their own pace, providing short-term puzzle-based challenges and long-term story-led challenges.
Rol-playing games, such as online RPGs.
Sent from my BlackBerry® wireless device
(Their surnames sound a bit strange, Over Mars? Is he an alien?)
While I am reading along, I suddenly feel game making is as easy as playing a game, just by drag-and-drop thanks to the simple interface the developer's tool called Game Maker. Object oriented programming jargons are explained inside the game making procedure, and become easy-understood concepts.
Now I am at chapter 5, I would like to share with you their list of the main game genres:
Action games, such as sport, combat,racing;
Simulator games, such as flight sims;
Strategy games, e.g. War game, puzzle games;
Adventure games, e.g., point-and click, usually let player interact at their own pace, providing short-term puzzle-based challenges and long-term story-led challenges.
Rol-playing games, such as online RPGs.
Sent from my BlackBerry® wireless device
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